Designed
by Gunter Cornett
“Of glass it is but the glass of it was tempered in the flames
of hell. An imp lives in it, and that is the shadow we behold there
moving: or so I suppose. If any man buy this bottle the imp is at
his command; all that he desires - love, fame, money, houses like
this house ... - all are his at the word uttered ... There is one
thing the imp cannot do - he cannot prolong life; and, it would
not be fair to conceal from you, there is a drawback to the bottle;
for if a man die before he sells it, he must burn in hell forever
... it cannot be sold at all, unless sold at a loss. If you sell
it for as much as you paid for it, back it comes to you again like
a homing pigeon ... Only remember it must be coined money that you
sell it for ...”
As with many other trick-taking card games, the idea of The Bottle
Imp is to acquire the most points. The Bottle Imp makes trumps out
of the lowest cards. The player with the highest card less than
the price of the Bottle earns the trick and also the bottle imp
card. Then the price of the Bottle falls to that of the winning
card. In this way the owner of the Bottle Imp changes until its
value can no longer be undercut. Whoever has the Bottle Imp at the
end of the hand earns negative points instead of positive ones.
SAMPLE CARD IMAGES
Contents: 42 cards
No. of players: 3-4
Ages: 10+
Playing time: 30 minutes
Price: $10.00
Stock code: ZMG 4066
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